Emily Smith is a designer, researcher, educator, and visual anthropologist based in Berlin. She is currently professor and Head of Communication Design at BTK University of Art and Design where she teaches a range of interdisciplinary, research-based design courses and lectures in design, fine art, anthropology, and architectural academic settings. In this episode, Emily and I talk about her journey through design to anthropology, how graphic design is like choreography, form as a container for ideas, and how research and anthropological processes can play a role in both practice and discourse.
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Mohsen Mostafavi is an architect and educator. From 2008 to 2019, he was the dean of the Harvard GSD. Previously he served as dean of the College of Architecture, Art, and Planning at Cornell University and as director of the Architectural Association School of Architecture. His current research,focused on the future of the Japanese city, includes the first English translation of Manfredo Tafuri's Modern Architecture in Japan. In this conversation, Mohsen and Jarrett talk about his interest in the future city, situating architecture in various contexts, and how leading three architecture programs shaped his own research.
Scott Klinker is a designer, educator, and the designer-in-residence at Cranbrook Academy of Art's 3D Design department. His work in furniture and lighting explores a space between design, architecture, art, and craft. In this conversation, Jarrett and Scott talk about the evolution of industrial design, the intersection of design, art, and craft, and the role of personal expression in design processes.
Ila Bêka and Louise Lemoine are filmmakers, video artists, producers, and publishers. Their films focus on experimenting with new narratives and cinematographic forms in relationship to architecture and the urban environment. In 2016, their complete works were acquired by the Museum of Modern Art in New York. In this conversation, Jarrett talks with Bêka and Lemoine about filmmaking as architecture, how their work is a type of design criticism, and countering the dominant design discourse.