Geoff Manaugh’s blog BLDGBLOG, which he started in 2004 to talk about architecture and landscapes, has been one of my favorite blogs for years. He’s also the author of the book, A Burglar’s Guide to the City, which was optioned for television by CBS, and has contributed to publications like The New York Times, The Atlantic, Cabinet Magazine, The New Yorker, and Domus. In this episode, Geoff and I talk about how architecture became the center of a venn diagram of his various interests, the changing state of architecture discourse, working with editors, and how to look at design through new lenses.
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Mohsen Mostafavi is an architect and educator. From 2008 to 2019, he was the dean of the Harvard GSD. Previously he served as dean of the College of Architecture, Art, and Planning at Cornell University and as director of the Architectural Association School of Architecture. His current research,focused on the future of the Japanese city, includes the first English translation of Manfredo Tafuri's Modern Architecture in Japan. In this conversation, Mohsen and Jarrett talk about his interest in the future city, situating architecture in various contexts, and how leading three architecture programs shaped his own research.
Scott Klinker is a designer, educator, and the designer-in-residence at Cranbrook Academy of Art's 3D Design department. His work in furniture and lighting explores a space between design, architecture, art, and craft. In this conversation, Jarrett and Scott talk about the evolution of industrial design, the intersection of design, art, and craft, and the role of personal expression in design processes.
Ila Bêka and Louise Lemoine are filmmakers, video artists, producers, and publishers. Their films focus on experimenting with new narratives and cinematographic forms in relationship to architecture and the urban environment. In 2016, their complete works were acquired by the Museum of Modern Art in New York. In this conversation, Jarrett talks with Bêka and Lemoine about filmmaking as architecture, how their work is a type of design criticism, and countering the dominant design discourse.