James Goggin is a designer, educator, and writer. He runs his own design studio with his partner, Shan James, under the name Practise and recently joined the faculty of RISD’s graphic design department. He previously worked as Director of Design, Publishing and New Media at the Museum of Contemporary Art Chicago and has taught at Werkplaats Typografie in Arnhem, The Netherlands, and at ECAL in Switzerland. His writing on design has appeared in numerous publications and he currently serves as art director and is on the editorial board of the architecture publication, Flat Out. In this episode, James and I talk about closing the gap between theory and practice, the value of writing in his design process, and subverting the traditional lecture/slideshow format.
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Brendan Cormier is a curator, editor, and designer. He’s currently a design curator at the Victoria & Albert Museum and was previously managing editor of Volume magazine and an urban designer and planner. In this episode, Jarrett and Brendan talk about how urbanism influences his work as a curator, using objects to tell stories, and the intersection of editorial and curatorial practice.
Milton S. F. Curry is dean and professor at the University of Southern California School of Architecture and holds the Della & Harry MacDonald Dean’s Chair in Architecture. He previously taught at University of Michigan Taubman College of Architecture and Urban Planning, Arizona State University, Harvard, and Cornell. He also edited the journals Critical Productive and Appendx. In this episode. Jarrett and Milton talk about the citizen architect, the relationship between critical theory and design, and the limits of design thinking.
Jeanne Gang is an architect, teacher, and the founding principal and partner of Studio Gang. The studio’s research-driven practice encourages intellectual curiosity and formal exploration across projects ranging from books and publications up to skyscrapers and urban planning. In this wide-ranging conversation, Jarrett and Jeanne talk about the role of research in the design process, building a studio culture that encourages curiosity, and how the idea of ‘actionable idealism’ drives all her work.