Sara De Bondt is a designer, educator, and publisher. She runs her own independent design practice working with cultural clients and is the co-founder of Occasional Papers, a small publishing company focusing on publishing affordable books devoted to the histories of architecture, art, design, film, and literature. The Walker Art Center called Sara “the epitome of a cultural designer, combining a love of contemporary typography with a deep investigation into the history of graphic design. Through her design practice, which consists of client-based work, designing and editing books, and curating conferences, she is consistently contributing to the critical discourse.” In this episode, Sara and I talk about her background from studying acting to working with Stuart Bailey, Daniel Eatock, and James Goggin; the importance of design history in contemporary practice; and what designers can learn from other disciplines.
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David Godshall and Kasey Toomey are partners at Terremoto, a landscape architecture design studio based in Los Angeles and the Bay Area. Founded by Godshall and Alain Peauroi, Terremoto creates gardens that blend material exploration and conceptual ideas that seek to do right by the land while also acknowledging the laborer, the wildlife, and Indigenous communities on whose land they now live and work. In this conversation, Jarrett talks with David and Kasey about the philosophy of garden design, garden as a verb, their work in labor activism, and why garden design might be a model for the future of design practice.
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Anthony Dunne and Fiona Raby use design as a medium to interrogate our relationship to reality. They are the authors of multiple books, including 2013’s Speculative Everything and 2025’s Not Here, Not Now. Until recently, they were professors of Design and Social Inquiry at The New School where they ran the Designed Realities Lab. In this conversation, Jarrett talks with Dunne and Raby about how their new book expands upon and responds to their previous work, how their practice has evolved over the last ten years, and why they don’t like calling themselves speculative designers.
Nick Foster is a futures designer and author of the new book Could Should Might Don’t: How We Think About The Future. Trained as an industrial designer, he has spent his career exploring the future for a range of companies, most recently as the Head of Design at Google X, where he led a team of designers, researchers, and prototypers in the company’s “moonshot factory.” In this conversation, Jarrett and Nick talk about where our images of the future come from, design’s role in thinking about the future, and why we need to find new ways to talk about the futures we want.